Initial Vexta Core v0.1.0 release
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src/wallet/sqlite.h
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120
src/wallet/sqlite.h
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// Copyright (c) 2020 The DigiByte Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef DIGIBYTE_WALLET_SQLITE_H
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#define DIGIBYTE_WALLET_SQLITE_H
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#include <wallet/db.h>
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#include <sqlite3.h>
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struct bilingual_str;
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class SQLiteDatabase;
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/** RAII class that provides access to a WalletDatabase */
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class SQLiteBatch : public DatabaseBatch
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{
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private:
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SQLiteDatabase& m_database;
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bool m_cursor_init = false;
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sqlite3_stmt* m_read_stmt{nullptr};
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sqlite3_stmt* m_insert_stmt{nullptr};
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sqlite3_stmt* m_overwrite_stmt{nullptr};
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sqlite3_stmt* m_delete_stmt{nullptr};
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sqlite3_stmt* m_cursor_stmt{nullptr};
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void SetupSQLStatements();
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bool ReadKey(CDataStream&& key, CDataStream& value) override;
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bool WriteKey(CDataStream&& key, CDataStream&& value, bool overwrite = true) override;
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bool EraseKey(CDataStream&& key) override;
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bool HasKey(CDataStream&& key) override;
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public:
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explicit SQLiteBatch(SQLiteDatabase& database);
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~SQLiteBatch() override { Close(); }
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/* No-op. See comment on SQLiteDatabase::Flush */
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void Flush() override {}
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void Close() override;
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bool StartCursor() override;
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bool ReadAtCursor(CDataStream& key, CDataStream& value, bool& complete) override;
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void CloseCursor() override;
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bool TxnBegin() override;
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bool TxnCommit() override;
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bool TxnAbort() override;
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};
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/** An instance of this class represents one SQLite3 database.
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**/
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class SQLiteDatabase : public WalletDatabase
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{
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private:
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const bool m_mock{false};
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const std::string m_dir_path;
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const std::string m_file_path;
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void Cleanup() noexcept;
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public:
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SQLiteDatabase() = delete;
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/** Create DB handle to real database */
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SQLiteDatabase(const fs::path& dir_path, const fs::path& file_path, bool mock = false);
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~SQLiteDatabase();
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bool Verify(bilingual_str& error);
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/** Open the database if it is not already opened */
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void Open() override;
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/** Close the database */
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void Close() override;
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/* These functions are unused */
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void AddRef() override { assert(false); }
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void RemoveRef() override { assert(false); }
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/** Rewrite the entire database on disk */
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bool Rewrite(const char* skip = nullptr) override;
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/** Back up the entire database to a file.
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*/
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bool Backup(const std::string& dest) const override;
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/** No-ops
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*
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* SQLite always flushes everything to the database file after each transaction
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* (each Read/Write/Erase that we do is its own transaction unless we called
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* TxnBegin) so there is no need to have Flush or Periodic Flush.
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*
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* There is no DB env to reload, so ReloadDbEnv has nothing to do
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*/
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void Flush() override {}
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bool PeriodicFlush() override { return false; }
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void ReloadDbEnv() override {}
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void IncrementUpdateCounter() override { ++nUpdateCounter; }
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std::string Filename() override { return m_file_path; }
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std::string Format() override { return "sqlite"; }
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/** Make a SQLiteBatch connected to this database */
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std::unique_ptr<DatabaseBatch> MakeBatch(bool flush_on_close = true) override;
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sqlite3* m_db{nullptr};
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};
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std::unique_ptr<SQLiteDatabase> MakeSQLiteDatabase(const fs::path& path, const DatabaseOptions& options, DatabaseStatus& status, bilingual_str& error);
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std::string SQLiteDatabaseVersion();
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#endif // DIGIBYTE_WALLET_SQLITE_H
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